For those who want to to support Eiyuden Chronicle, this is where to go: here
What's on your mind?
Thanks to Magma MK II and LaVey, both administrators of respectives Gradius Wiki and Castlevania/Contra Wiki, a Suikoden channel have been created for us on their Discord server. Thanks also to Milkandchocolate, the Discord is now directly accessible via Suikoden Wiki.
In the Discord Server, you can find many famous Konami games series, such as Castlevania, Gradius, Silent Hill, Contra, Parodius, Metal Gear, Goemon, Twin Bee and some mores, all have their proper channels to discuss about. And now Suikoden have also its own channel, so you can discuss anything related to the serie in it.
Feel free to give a go, if you feel like it. This is a nice place with a cool community!
Konami recently reupdated his Suikoden Portal Website .
The display of the site also changed a bit from the previous update.
Before the update, the last time an update was posted on the website was on June 18, 2014, when the “Best Collection” version of Suikoden I & II for PSP was made available as a free trial for PlayStation Plus subscribers in Japan. Before that, the last update was on November 21, 2012, when the “PSP the Best” version of Genso Suikoden: Tsumugareshi Hyakunen no Toki was dated in Japan.
Not sure what this sudden re-interest for the site means, but let's hope for the best.
I wanted to ask something about the characters pages, Hotspot and Milkandchocolate, more particularly. I noticed some subheadings (such as background, personality, appearance...), in somes characters pages are either written in italic and in some other pages are underlined . I wanted to update them on the characters pages to maintain a certain consistency. Which one do you prefer to have for the site? In my case, I'm ok for a mix between the two, what about you?
Genso Suikoden Tabletop RPG
Hello my fellow suikoden fans!
Ok so I am going to drop some cool stuff on your faces. If you are like me, you love suikoden but you also love games like pathfinder, dungeons and dragons, etc. and have been wondering how to combine these two loves. well lucky for all you knuckleheads, I have been working for roughly two years on and off to create a massive, all encompassing tabletop game built in the suikoden world around mechanics that the game pioneered. at the present time, I have roughly 223 pages in the core rulebook, about 61,887 words. It is far from finished and considering all the blood sweat and tears ive put into it, im more than nervous about releasing it in its current form.
All this is basically to say I love the game and am closing in an finishing the core manual and would love to hear from all of you about things you would want to see in a game environment like this. What are your favorite things that would translate well into a tabletop? What mechanics would you all, being hardcore fans, love to see in the game? Easter eggs? anything really. Once I get enough input and finish the thing out I will make it available to everyone here first.
So I'm sure some of the basic question I should answer are: I originally found an outdated not even half finished manual in pdf form of a game built in this world. I took that manual, mangled it beyond recognition and made it my own. Also shout out to Matthew Bloise who created the original manual which became my stone to chisel.
The game functions in a d12 system and does have rules for duels and war battles as well. players have 7 main attributes of Power, Intelligence, Speed, Skill, Magic, Magic Defense, and Luck. these are all "graded" on a scale from 1 - 12 corresponding to the d12 system with a range of F(12), D(11), C-(10), C(9), C+(8), B-(7), B(6), B+(5), A-(4), A(3), A+(2), S(2). (kinda like suikoden III ehhhhh??!)
Under these attributes players gain access to talents also on this grading scale such as magic absorption, Counter attack, sneak, even elevator repair and maintenance! To use talents, players roll a D12 and must match or exceed the corresponding talent grade numeric value to succeed(with some exceptions). for instance, if a player has the Parry talent of grade C-(10) they must roll at least a 10 to succeed.
Please, inundate me with questions if your interested. I have created systems for so many things but I want to make sure I don't miss anything!!! I'll make sure to add your user names to the rulebook as contributors/creators for those who help me out!
Currently I have fleshed out rules for weapons, armor, runes, duels, war battles, crafting/professions, character creation, combat, and headquarters and recruitment.
1- Yes, I like
The Unique runes page is missing Unique runes like Dragon doll, so there are more than just the Dawn, Twilight and Star runes in this category.
Should this be a different section of "lesser" unique runes?
August is coming and it means we will request for another spotlight!
- Any suggestions for the caption. The caption contains 40-45 letter/character long.
- Any suggestions for the image we use in the spotlight.
Battle Poll Updated. Don't forget to Vote! It is on the mainpage.
I combine Staff, Stick and Wands pages since the staff and wand are also consider as stick weapon. To avoid confusion to the viewers what do you think?
I got confused about the conductors wand, should I put it on the Magic Staff section or create a new section called wand?
If I create a wand section then even if Viki's weapon is a staff it will be put in wand... I confused.
Check out the Short Suikoden Quiz that I've made!
Don't forget to vote! It's on the mainpage.
Who are the characters that you wanted to see on the next battle poll? Please add the caption. :)